What’s interesting here is that this is basically how you would achieve the same effects in the year 2016 with a fashionable graphics-friendly language/tool like Processing or P5, save for the data ...
It’s hard to believe we’re in a world where the original Toy Story, the first fully computer-generated feature film, is more than 20 years old. Its computer animation was revolutionary for 1995, but ...
The Black Cauldron has had a bad reputation from pretty much minute one, the instant it opened in theaters to lukewarm reviews and half-empty theaters. But truthfully, to say The Black Cauldron spent ...
Each week we pay homage to a select “Original Creator”—an iconic artist from days gone by whose work influences and informs today’s creators. These are artists who were innovative and revolutionary in ...
Animation in film and video games is hard to make realistic: each action typically requires creating a separate controller, while deep reinforcement learning has yet to generate realistic human or ...
Today, many believe that Mainframe was the only company to debut a computer-animated TV show in 1994. But that's incorrect. The Canadian studio had a European peer called Fantôme ("ghost" in French), ...
The 3-D animated movies that followed in the late 1990s – like Toy Story series and Antz – were stylized, cartoonish films limited even by the era's best computing power, lighting models, and ...
Joe Letteri, Oscar-winning co-creator of Gollum on screen, looks at the evolution of computer animation as the next instalment of The Hobbit trilogy reaches cinemas. Computer animation is a natural ...
Traditionally, one of the weak points in Blender has been simulations, with even professional users of the free and open source computer graphics suite off-loading such tasks to programs like Houdini.