In the early days of PC gaming most people got their gaming fix from games delivered by mail order. As sales increased, retail distribution of games on media such as floppy disks, CDs and eventually ...
You get it: Digital distribution is the future and the future is now. What you probably don’t get is exactly what that means, because… well, no one understands it. Not entirely, not yet. Too many ...
Forbes contributors publish independent expert analyses and insights. I write about TV shows, movies, video games, entertainment & culture. This article is more than 10 years old. In the long run, the ...
Digital distribution is changing the industry, but some industry watchers may be overstating the impact it makes on publishers' bottom lines. In an appearance at the Credit Suisse Annual Technology ...
As president of USHE, Craig Kornblau will oversee domestic home entertainment releases for films from Universal and Focus as well as NBCUniversal's TV properties, VOD content and acquisitions. By ...
Over the last two months, two major comics and anime shows gave North American and Japanese manga publishers an opportunity to announce new titles, and showcase some new directions in their digital ...
In the early '80s, a company called Control Video Corporation (CVC) developed a peripheral for the Atari 2600 called the Gameline. The device hooked up to a phone line and let users download games to ...
Robb McDaniels talks about managing digital distribution for independent artists such as Dolly Parton, Crystal Method, and Snoop Dogg as well as for big labels like Universal Music Group. Greg ...
Over the past couple of days, I've read a couple of great pieces about the digital delivery of written content. Tim O'Reilly mines his own data and experiences to talk about the economics of e-books.