Lossless Scaling frame generation is now available to Android devices with a new APK that ports the Vulkan version of LSFG to Android.
A demo of the tech running in The Last of Us Part 1 showed a 30 FPS gaming experience boosted to 100 FPS with 4x ...
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GameNative’s latest update introduces Lossless Scaling’s multi-frame generation to Android devices running PC games, enabling up to quadrupled frame rates. The feature, previously associated with ...