In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the ...
Back to 2012, space horror game Routine was approved by Steam's (now defunct) Greenlight program, with a release date originally set for 2013. More than a decade later, Routine still hasn't seen the ...
Immersion is vital to the success of a horror game. While a strong narrative, a monstrous entity, and an atmospheric setting are needed, immersion is the glue that brings them all together to form a ...
Remember Steam Greenlight? That was the user-voting system Valve briefly implemented to judge whether or not it would let a game release on its platform, before it just gave up and decided it'd put up ...
Check out our gameplay of Routine, an ultra-realistic sci-fi horror game which sees you exploring an abandoned lunar base. In Routine, you'll contend with zero waypoint markers and instead, observe ...
John Bonelli is a news writer for Game Rant who's been writing about video games since 2017. He fell in love with gaming upon playing Fallout 3 for the first time in 2013; it's still his favorite ...
The moon is a favorite place of exploration for humans, and we don't mean just by NASA and other space agencies. Even certain video games like the idea of exploring the moon. An example of which is ...
You play as a cosmonaut engineer sent to investigate a lunar base that has gone radio silent. The entire base is designed around an ’80s vision of the future. We’re talking chunky CRT monitors, floppy ...
ROUTINE Aims to Channel Horror Classics Aboard an ‘80’s-Tech Lunar Base – IGN First We played the imminent first-person horror game ROUTINE ahead of its December 4th release and found its '80's-vision ...
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