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BATTLEFIELD HARDLINE MULTIPLAYER DESIGNER THADDEUS SASSER Sasser explained that, by the end, Visceral Games had fully clicked with the game concept of Battlefield Hardline, but many players never ...
Despite its success, NetEase recently laid off a Seattle-based development team for Marvel Rivals, helmed by Thaddeus Sasser. Sasser commented on the cruel nature of the industry, stating that ...
Marvel Rivals game director and Battlefield veteran Thaddeus Sasser looks back on decades of game development as the launch of his new free-to-play game nears. Marvel Rivals game director and ...
On February 18, NetEase laid off Marvel Rivals development team members, including game director Thaddeus Sasser, just two months after its incredibly successful launch. The hero shooter has been ...
Thaddeus Sasser says there's a "switching cost" to bringing in players who are already committed to other games. When you purchase through links on our site, we may earn an affiliate commission.
Marvel Rivals game director Thaddeus Sasser reckons that Concord bombed because it “didn’t bring any unique value” to players, but added that it’s hard to predict whether a game will be a ...
Ahead of its announcement, I spoke to game director Thaddeus Sasser, who gave me more insight into how characters were chosen for Marvel Rivals, how NetEase balanced making these characters feel ...
Developer Thaddeus Sasser revealed that a Segway vehicle was considered for Battlefield Hardline before being cut. Segway was intended for the Black Friday DLC map but axed as it allowed players ...
Tamoor and Lucy are joined by Danny Koo from Marvel and Thaddeus Sasser Director of Marvel Rivals to learn more about the game and how the team chooses which Marvel super heroes make the most ...