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BATTLEFIELD HARDLINE MULTIPLAYER DESIGNER THADDEUS SASSER Sasser explained that, by the end, Visceral Games had fully clicked with the game concept of Battlefield Hardline, but many players never ...
BATTLEFIELD HARDLINE MULTIPLAYER LEAD THADDEUS SASSER “I had a whole laundry list I could’ve told you specifically, in specific detail, way back in the day,” Sasser explained.
Marvel Rivals game director Thaddeus Sasser reckons that Concord bombed because it “didn’t bring any unique value” to players, but added that it’s hard to predict whether a game will be a ...
And yet, NetEase Games has laid off Seattle-based game director Thaddeus Sasser, and an unknown number of developers along with him. Sasser claims that his whole team at the Seattle studio, was ...
Despite its success, NetEase recently laid off a Seattle-based development team for Marvel Rivals, helmed by Thaddeus Sasser. Sasser commented on the cruel nature of the industry, stating that ...
Sasser said that Concord "didn't bring any unique value" that would cause players to try it out over similar games in the genre. "I've already invested in Overwatch," he said.
Ahead of its announcement, I spoke to game director Thaddeus Sasser, who gave me more insight into how characters were chosen for Marvel Rivals, how NetEase balanced making these characters feel ...
Developer Thaddeus Sasser revealed that a Segway vehicle was considered for Battlefield Hardline before being cut. Segway was intended for the Black Friday DLC map but axed as it allowed players ...
Thaddeus Sasser says there's a "switching cost" to bringing in players who are already committed to other games. When you purchase through links on our site, we may earn an affiliate commission.
Speaking to VideoGamer.com, Marvel Rivals game director Thaddeus Sasser said Concord “didn’t bring any unique value proposition,” which contributed to its failure.
In February 2025, game director Thaddeus Sasser revealed that a number of developers from the Marvel team were laid off — a shock to the community given the game's insurmountable success.